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Everything posted by Corvus

  1. @VCUarts Please check the Eye Tracking SDK (SRanipal) and documentation for further information about the data available to the Vive Pro Eye. https://developer.vive.com/resources/knowledgebase/vive-sranipal-sdk/
  2. Introducing The VIVE Pro Eye The VIVE Pro Eye has launched. Developers will now be able to create more immersive experiences using precision eye tracking and foveated rendering. The headset features 120Hz tracking and 0.5°–1.1° accuracy for amazing eye tracking performance and is the preferred VR headset for NVIDIA Variable Rate Shading (VRS). Needless to say, eye tracking is an exciting new technology. It allows for enhanced gameplay interactivity and simplified input and navigation—with our SDKs, you can make hand controllers entirely optional. Plus, eye tracking enables foveated rend
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