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Showing content with the highest reputation since 07/24/2019 in all areas

  1. 1 point
    The only thing I can think of is because Im using 425.31 version of Nvidia drivers because it's the last one that supports 3Dvision. I'm not updating my drivers if that's it since it was working before this update. I'd rather just not use Viveport.
  2. 1 point
    Hi @rhys62, You can pick up a 3 in 1 cable here. https://www.vive.com/us/accessory/3-in-1-cable/
  3. 1 point
    No problem @Mulano77, Yeah, they are fixed titles. Moss, (my personal favorite) Audica, and Ark Park. Make sure to keep an eye in the Viveport app and on our Twitter channel for new titles.
  4. 1 point
    The latest Viveport update seems to have fixed this, at least with a quick 30 second test. I will try fir a full stream this evening, but as I couldn't even start one before its probably good now. I am two reviews short of my goal of 50 YouTube vids this year, so this working again should help. Much appreciated! 🤘
  5. 1 point
    That's no problem @Hoody Nynja, you can also submit a Viveport issues such as this one to customerservice@viveport.com. Make sure you include a link to this thread and a summary of whats going on. I'll make sure to follow your Twitch channel as well. 🙂
  6. 1 point
    Hey @Hoody Nynja, I have come across this issue myself. Please do report this if you can so it can be looked into. I am also looking into options for myself on this as well as looking around online. If I come up with anything in the mean time, I will let you know.
  7. 1 point
    @VCUarts Please check the Eye Tracking SDK (SRanipal) and documentation for further information about the data available to the Vive Pro Eye. https://developer.vive.com/resources/knowledgebase/vive-sranipal-sdk/
  8. 1 point
    The fleas could fall from the sky instead of down the screen. Spiders could hop instead of follow a set pattern like in the original game. I imagine it being a glowing world, much like TRON.
  9. 1 point
    I am sorry, I didn't realise the redemption code was inside the box. I have resolved the issue and it turns out I get a year worth of Infinity. Yay
  10. 1 point
    Hi @TomCgcmfc, For this, I'm going to submit a ticket on your behalf. Responses come through to the email address you have on file with your forum account.
  11. 1 point
    Hello, If you have any questions about Viveport or Viveport Infinity, feel free to ask those questions in their respective sections listed below. For Viveport - https://forum.viveport.com/forum/84-viveport/ For Viveport Infinity - https://forum.viveport.com/forum/85-viveport-infinity/ If you are experiencing an issue with your Vive, Vive Pro, or Vive Cosmos, please click on the following link to go to the Vive hardware forums. https://forum.vive.com/ Thanks and enjoy your stay! SuperNikoPower
  12. 1 point
    Thanks for the feedback @TomCgcmfc, I'll make sure the team sees this thread. We appreciate it.
  13. 1 point
    Dearest Cybernauts, Enea here 🙂 I've been working superhard to create a version of #FORWARD for Vive Focus it starts from the Last Immersion of the #30daysinVR 2018 and brings you through a full-body XR Training Experience, in a laser graphic style, controller-free! gameplay is simple: you avoid red stuff... and you catch other stuff 😄 one of these things, are HOVERBOARDS. Get one and get ready to leap forward in time and space. like, FAST. Style is a fusion of early 80s and 90s graphics. tuned for maximum performance and see=through XR mode! and.... there is also.... a story to unlock!!!! HOW TO FIND OUT MORE This game is designed to stretch the limits of the platform, and of human senses. If you are a Cybernaut and you are ready to go beyond all limits, find out more on https://fwdvr.webflow.io/ and on #FWDVR group: https://www.facebook.com/FWDVR fwdvrminipromo.mp4
  14. 1 point
    @vrlabstation1 - I'm migrating your question into a ticket to connect with our arcade team for further support. BTW, If you're trying to launch consumer Viveport (paid or Infinity) via a third party arcade launcher like Springboard in an arcade/commercial-use setting, you'd actually be violating our platform EULA/TOS as well as the licensing agreement of each of the individual applications you're launching. Commercial use requires a commercial use license and isn't covered under a standard consumer use license - this is true of all platforms (Steam has the Steam Site Licensing Program for instance). Viveport Arcade would be the proper licensing platform and launcher in a arcade/commercial-use setting in regards to Viveport apps.
  15. 1 point
    You do have a good point. I will gather this feedback up and give it to the appropriate folks and see if something can be planned. I can't promise a for sure action but this is a good idea.
  16. 1 point
    - I agree, as HMD's differentiate, there may be cases where the UX is more closely linked to hardware which makes user-reviews even trickier. I'll touch base with the Viveport product team to see what their thoughts on how we're planning for the future as we're starting to see some of that divergence with recent releases.
  17. 1 point
    Hi everyone! So we know that many of you have been enjoying Skyworld Kingdom Brawl and some have had questions about the deeper strategy of the game. Feel free to check out the attached SKB strategy guide. It gives you all of the information you need on all of the cards. It also includes beginning and advanced strategies to help you get up and moving quickly. If you have any questions, feel free to ask. Skyworld_ Kingdom Brawl Game Guide_20191011.pdf
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